Roderick Robertson

Oslir River Worship

The Oslir is the greatest river in the Pelorian Basin. Rising in the depths of Dragon Pass, she winds her way northwards from the mountains to the White Sea. Along her banks are the rough towns of the storm-worshipping barbarians and the cities of Dara Happa. Her worship is included in that of all cultures along his route.

Like most Water deities, Oslir has been courted by all the land gods and goddesses she passes on her journey. Every culture along the river has their legend of her husband or his wife, and how the river was tamed by this God or Great Spirit. Some claim the Oslir to be a Wingless Dragon or Great Serpent, others know her as a gentle, nurturing entity, bringing fertility to the lands on her banks.

The Oslir is neither a God nor Spirit, she just is. If worshipped using sacrifice and theist rites, he provides Affinities, while ecstatic Animist rites allows access to Spirits. Worshipped in the Lunar Manner, she provides either or both affinities or Spirits.

Entry Requirements

Live on or along the River.

Homelands

Tarsh, Lunar Provinces, Lunar Empire

Abilities

[Local] Mythology of Oslir, Practitioner of Oslir or Initiate of Oslir or Devotee of Oslir (requires Concentration on "The Oslir"), Predict Change in River, Watereyes

Virtues

Patient, Rushing, Unstoppable

Affinities and Feats:

RiverLore (See beneath surface, Avoid rock, Sense depth, Sense [water creatures])
Waterliving (Breathe water, Dive deep, Swim against current, Walk on water)

Spirits:

Current Spirits - Implacably Strong 16 to 2w2, Smashing Wave 4w to 15w, Flow around 16 to 15w
River Creatures - Swim 12 to 15w3, Breathe Water 18 to 5w, See Underwater 14 to 5w

Secret

Become Undine (The hero may turn into a water being and travel the length of the river or his tributaries).

Secret Requirements: The hero must concentrate his magic on "The Oslir", and learn at least three magical abilities to at least 1w2 each.

Other Side

The Oslir flows through many Otherworlds, winding between the Otherworlds and the Middle World. At each transition between worlds, the worshipper must "cross the veil" to enter the new Otherworld. In all these Otherworlds, a concentrated Worshipper is considered to be in the "proper" otherworld as long as he stays on, in, or within sight of, the River.

Disadvantages

Until a worshipper concentrates on "The Oslir", all his worship of the river is misapplied. Concentration on the Oslir is incompatible with any other known magical concentration. Concentration on the Oslir allows the hero to use both affinities and feats (if applicable), and Spirits of the Oslir (though not of other animist traditions).

Watereyes

Watereyes is a magical ability that allows the hero to see underwater (though not necessarily through silt or vegetation). It also allows sight of and communication with Otherworld denizens of the Oslir. It may allow sight of other Otherworld beings with a -20 Otherworld penalty, and a further -10 penalty if used outside of the river’s environs.

Oslir River
Riverman Occupational keyword